
The game takes place before the events of Metal Slug 4. The Peregrine Falcon Strike Force and the SPARROWS are once again on a search for General Morden and his army. Their mission is to catch General Morden and prevent his attempts at another coup d'état on the government. However, as soon as Morden was defeated, a strange army from the future came to his aid and strengthened his army. Now, they must face Morden once again with his strengthened army and this time, put a stop to his plans once and for all.
There are seven levels and three difficulties: Beginner, Normal and Hard. Metal Slug 7 uses the Nintendo DS' touchscreen as a map of the level, making it easier for the player to look at the level and where to get power ups or captured prisoners. The game also introduces the Prisoner's List menu and the return of Combat School mode which was originally from Metal Slug X.
There are seven levels and three difficulties: Beginner, Normal and Hard. Metal Slug 7 uses the Nintendo DS' touchscreen as a map of the level, making it easier for the player to look at the level and where to get power ups or captured prisoners. The game also introduces the Prisoner's List menu and the return of Combat School mode which was originally from Metal Slug X.
Download : [NDS] Metal Slug 7



The Lord of the Rings Conquest is the upcoming video game developed by Pandemic Studios and published by Electronic Arts. It is based on The Lord of the Rings film trilogy, and borrows much of the gameplay mechanics from Pandemic's Star Wars: Battlefront games. The game allows the player to play as both the forces of good and evil, but unlike The Lord of the Rings: The Battle for Middle-earth, the latter option is based around Sauron stopping the One Ring from being destroyed and fighting back.
Castlevania: Order of Ecclesia is a two dimensional platformer, featuring adventure and RPG elements such as the ability to equip armor and cast spells. A new combat system called the "Glyph System" allows the player's character, Shanoa, to collect icons called "Glyph symbols", which she can acquire by defeating enemies or conquering challenges. These symbols can be equipped to her arms and back, allowing her to perform special powers and skills. There are over 100 different Glyphs the player can wield, such as weapon and magic glyphs. Glyphs use MP (Magic Points) to work, and once the MP gauge is depleted, the player must stop attacking to allow it to recharge. The player can also use a special Glyph Union technique, which calls a more powerful attack based on the glyphs equipped. The Union attacks consume a separate Points gauge, called "Hearts." There are also certain Glyphs used to solve some puzzles.
Most of the gameplay takes place on the top screen. The touch screen shows inventory and status as well as stylus access for different weapon attacks. There are also special race-specific attacks in the game. By pressing the right trigger button, the screens will swap allowing enemies to be attacked by certain races just by touching them with the stylus. If done correctly, chained attacks can be performed. As in most RPGs, Ring of Fates features a level-up system, where defeating monsters earns experience points, and sufficient experience points raises a character's level, along with their stats. Ring of Fates features five stats: Hit points, Special points (used for special attacks), Power, Defense and Magic. Experience is shared between party members, with members of lower or higher level getting more or less experience. All races learn new skills after gaining a certain amount of experience, such as charged attacks.