
Drawing comparisons to titles such as Wizardry and The Bard's Tale, Etrian Odyssey challenges players with exploring and mapping a vast dungeon. In classic fashion, players navigate through the dungeon a single "step" at a time, moving and turning in fixed increments. Time passes only when an action is taken, causing movement, random encounters, and combat to all be entirely turn-based. The game uses a first-person view to present the dungeon using a combination of relatively simple 3D computer graphics for environments and single-frame 2D sprites for enemies.
While many console role-playing games ask the player to control pre-existing characters with their own unique characteristics and personalities, Etrian Odyssey requires players to create their own characters from a number of different character types (classes). Each character type has at least one special skill or aptitude. While only five characters can be in the party at a single time, a much larger number can be created and kept in waiting back at the "guild hall". Characters can be switched in and out when in town, so if a given specialty is needed for a specific obstacle, the party can be tailored appropriately. The player customizes characters by allocating skill points to specific skills during level advancement.
Download : [NDS] Etrian Odyssey