Minggu, 04 Mei 2008

Final Fantasy III NDS

ff, Final Fantasy III for the Nintendo DS features overhauls to the job system, including the rebalancing of the classes, the addition of new abilities, a new "Freelancer" class that replaces "Onion Knight" as the default job at the beginning of the game (Onion Knight is retained as a secret class), new events, a new crystal and dungeon, and the removal of capacity points. Unlike the original Famicom version, most of the jobs remain useful for the entire game. The ultimate jobs – the Ninja and the Sage – and some of the lesser-used jobs like the Geomancer were redesigned to have the same level of abilities as the Warrior. Also added was the Special job items you get if you get 99 in a certain job. In place of capacity points, each character incurs a small penalty for switching jobs. This penalty decreases the character's statistics for the next 0 to 10 battles. This period is called a "Job Transition Phase" and its length is based on "job compatibility" and the difference in job levels between the new job and old job. The transition phase length is determined by the sum of the distance between the two jobs on both axes of a graph (every class can be graphed chaotic to lawful versus magical to physical), minus the job level of the new job divided by 10.

Download : [NDS] Final Fantasy III

4 komentar:

Anonim mengatakan...

Ah~~~ ive played that one on my Snes the story is sooo good =D!

Anonim mengatakan...

Man, this franchise is confusing. Doesn't help that all 18 of the sequels are all FINAL....

Anonim mengatakan...

I loved final fantasy, thanks for the game...

Anonim mengatakan...

Hey it is Final Fantasy....again!

I have it for SNES, PS, and GBA. What are they going to do to make me want it for DS now?